Linux Subsystem of Windows is awesome, but it seems missing something… Yes, it misses sound, and several apps I am developing requires the sound to be played. Luckily, someone have found a solution to solve this problem by creating a link of pulseaudio between Windows 10 and Linux Subsystem. Here I got a summary of the solution, since the original is a mess to be read.

Music can be played normally thorugh CMUS

On the Linux Subsystem side:

  1. Add repository by commandadd-apt-repository ppa:aseering/wsl-pulseaudio
  2. If you are running Ubuntu 16.04 instead of 14.04, open /etc/apt/sources.list.d/aseering-ubuntu-wsl-pulseaudio-xenial.list and change xenial to trusty
  3. Install pulseaudio by command sudo apt-get update && sudo apt-get install pulseaudio

On Windows side:

  1. Download PulseAudio here on Windows.
  2. Extract all the files to %AppData%\PulseAudio.
  3. Press Win+R, type shell:startup and create a file named start_pulseaudio.vbe with following contents:
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set ws=wscript.createobject("wscript.shell") 
ws.run "C:\Users\Patrick\AppData\Roaming\PulseAudio\bin\pulseaudio.exe --exit-idle-time=-1",0
  1. Open %AppData%\PulseAudio\etc\pulse\default.pa, and add this line to the end of the file:
    load-module module-native-protocol-tcp auth-ip-acl=127.0.0.1 auth-anonymous=1
  2. Run start_pulseaudio.vbe and do not allow ‘pulseaudio’ access to any of your networks sine it doesn’t need access.

Now everything is done. Enjoy the music!